tap.OFF.
I built a game!
So … I built a mobile game in my spare time. It was an impossible amount of work that led to the ultimate lesson of – building an indie game isn’t easy, but promoting it is even harder and expensive.
I’m immensely proud of the game. I came up with the idea, designed it, built it, built the website, and the promos… everything.
I ended up losing steam trying to promote it and scrapped efforts. However, I still think the game idea is a good one – perhaps I’ll rebuild it and try again.